Tuesday, February 19, 2019
Hostel Management Essay
ABSTRACTHostel management by manual modal value is tedious process, since it involves work load and cartridge holder consumption. In this carcass, we can well manage the hostel dilate, room details, school-age child records, green goddess usance, mess placard calculation, easy means of room each(prenominal)(prenominal)ocation and hostel attendance. The main accept of this pop the question is easy to allocate for the student and also easy to seem mess bill. This project is carried out using ocular Basic as bm end and oracle as back end.TABLE OF circumscribeCHAPTER NO CONTENTS PAGE NO ABSTRACT key OF FIGURES 1. first appearance 1.1.TO THE PROBLEM 1.2.TO THE SOFTWARE TOOL 2. PROBLEM DEFINITION 3. METHODLOGY 4. constitution ENVIRONMENTS 4.1.HORDWARE REQUIREMENTS 4.2.SOFTWARE REQUIREMENTS 5. FUNCTIIONAL REQUIREMENTS 6. REQUIREMENTS summary 6.1. dropCASE plat 6.2.CLASS plot 7. DESIGNS 7.1.SEQUENCE DIAGRAM 7.2.COLLABRATION DIAG RAM 7.3.STATE DIAGRAM 7.4.ACTIVITY DIAGRAM LIST OF TABLESCHAPTER 1INTRODUCTION1. TO THE PROBLEMHostel management gives on imagination about how the students details, room allocation, mess expenditure be maintained in the particular concern. The hostel management system also includes some particular(a) features. The administration has the unique identity for all(prenominal) members as well as students details. The stock management has also held by mess expenditure, the messexpenditure that used to calculate the mess bills of each of the students. The modules of this project are student details, attendance details, room details, mess modules.Visual Basic6.0 is used as the front end tool and Oracle is used as a backend tool. Visual Basic is one of the tauntn political programming languages. The application wizards, menu editor in chief and data reports etc is very much useful for creating very good original software.1.2. TO THE SOFTWARE TOOLThe visual part refers to th e method used to raise the graphical drug substance abuser interface (GUI). Rather than writing numerous lines of write in order to pick out the appearance and location of interface elements, you simply drag and draw pre-built preys into place on sift. If youve ever used a drawing program such as paint, you already have nigh of the skills necessary to crap an effective user interface. It revolves around ready-made objects and it is event-driven that is all the activities in a program are triggered by one event or another. each(prenominal) object has its own properties, determining its position, size, color, appearance and nature of its text and much more. Each object also has its own event-handling procedures. Visual basic knows what a button is and how it works? It also works how to handle images, menus, dialog boxes, drive and directory list and much else. The programmer does not have to write code to trap these events the system does that automatically because the prog ram code runs in reaction to events. The flow of execution is not as fixed in a traditional program. Operations do not have to follow a set of chronological succession and can be easily interrupted, suspended or abandoned. The process of program design reflects the nature of the system. You begin by the screen layout events and then any necessary code to co-ordinate the whole program. boilers suit plotUSE CASE DIAGRAM hire case plat is a draw that shows the interaction amid user and system to pick up the users goals.picCLASS DIAGRAM enlighten draw is a collection of electrostatic elements such as classes and their relationships machine-accessible as a graph to each other.pic ecological succession drawSequence diagram shows an interaction arranged in a clock rank . it is an alternate bearing to understand the general flow of the influence of the system program.picCollaboration drawpic introduce plat extract diagram are a beaten(prenominal) technique to describe the deportment of a system. They describe all of the affirmable terra firmas that a particular object can queer into and till the objects state changes as a pass of events that reach the object.pic exercise DiagramIt describes the sequence of employment it support for the conditional and parallel demeanor . It is a breed of a state diagram in which most of the states are exercise states.picMETHODOLOGYIt contains four modules in it. They are given below schoolchild details Attendance details Room details Mess modulesStudents detailsThis module consists of the details of the student such as roll repress, name, troth of birth, address, phone number, year, degree, room no, department name nad etc. hither the details are entered and are updated.USE CASE DIAGRAM exercise case diagram is a diagram that shows the interaction between user and system to catch the users goals.picCLASS DIAGRAM kinfolk diagram is a collection of static elements such as classes and their relationships committed as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the simplicity of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity DiagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.picAttendance detailsIn this module,attendance details are maintained. therefore the upto date attendance of the each students are maintained.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collecti on of static elements such as classes and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity diagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.picRoom detailsIn this module, the room number for the hostel student is allocated and the details of the each students are maintained and updated regularly.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and syste m to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity DiagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states. picMess ModulesIn this module, the mess item expenditure for each student in the hostel is figure for each month and the mess bill for each student in calculated and displayed.US E CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity DiagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.picSYSTEM ENVIRONMENTHardware specificationProcessor Pentium IVProcess make haste 1.6 GHzMemory 512MBHard drive 80Keyboard107keysMouse Microsoft software system specificationOperating systemMicrosoft windows 2000,windows XPDevelopmentMicrosoft visual studio social movement EndVisual basic6.0Back EndoraclePROBLEM DESCROPTIONThe project HOSTEL MANAGEMENT SYSTEM has been developed to reduce manual cause and making things faster and efficient.REQUIREMENT ANALYSIS6.1.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.CLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.DESIGN7.1. Sequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.7.2. State DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can ge t into and hoe the objects state changes as a result of events that reach the object.7.3. ACTIVITY DIAGRAMS
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